This, along with a sophisticated endless game mode, makes Trigon: Space Story highly replayable. The fact that you will keep unlocking new items for a long LONG time also adds to its longevity. The procedurally generated universe and dynamic events guarantee you a refreshingly different adventure every time. So unlike some of the disappointed would have you believe, the game has a LOT of depth, while at the same time it's still perfect to play in short bursts. Easy to learn, but after what is now perhaps 40-50 hours of gameplay, I'm still nowhere near perfectly mastering the art of dodging/blocking/parrying like a pro. i was using steam cloud for saves and i found my save files there, multiple files. Checked game file integrity but nothing, restarted my computer and TSS started right up but with all my progress lost. But when i booted up the game about 10 days ago i got a black loading screen. If visceral, engaging and absolutely gorgeous sword-fighting action with controls similar to Fruit Ninja sounds like your thing, this is likely to become your absolute favorite iOS game. Hi, Been playing TSS now for about 10 ish hours and done the 1st campaign chapter. Instead, it's a highly polished and fully realized fighting game, something of a Tekken with swords with some RPG-like character progression/loot and story progression added to it. "It may look like an RPG but if you're going in for a lengthy story and epic character progression, you'll probably end up disappointed. Punch Out with RPG elements in shiny Unreal Engine armor.
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